Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org. Of the 26 test profiles the overall rank was approximately in the 78th percentile.
name of display: :1 display: :1 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 server glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_multigpu_context, GLX_NV_robustness_video_memory_purge, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_multigpu_context, GLX_NV_multisample_coverage, GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, GLX_NV_multigpu_context, GLX_NV_robustness_video_memory_purge, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 12288 MB Total available memory: 12288 MB Currently available dedicated video memory: 11818 MB OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 OpenGL core profile version string: 4.6.0 NVIDIA 545.23.06 OpenGL core profile shading language version string: 4.60 NVIDIA OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KTX_buffer_region, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, GL_NVX_progress_fence, GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect, GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, GL_NV_command_list, GL_NV_compute_program5, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, GL_NV_conservative_raster_pre_snap, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample, GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, GL_NV_memory_attachment, GL_NV_memory_object_sparse, GL_NV_mesh_shader, GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_primitive_shading_rate, GL_NV_query_resource, GL_NV_query_resource_tag, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_representative_fragment_test, GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image, GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_dirty_tile_map, GL_NV_texture_env_combine4, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_timeline_semaphore, GL_NV_transform_feedback, GL_NV_transform_feedback2, GL_NV_uniform_buffer_std430_layout, GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum OpenGL version string: 4.6.0 NVIDIA 545.23.06 OpenGL shading language version string: 4.60 NVIDIA OpenGL context flags: (none) OpenGL profile mask: (none) OpenGL extensions: GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KTX_buffer_region, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, GL_NVX_progress_fence, GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility, GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect, GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, GL_NV_command_list, GL_NV_compute_program5, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, GL_NV_conservative_raster_pre_snap, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample, GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, GL_NV_memory_attachment, GL_NV_memory_object_sparse, GL_NV_mesh_shader, GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_primitive_shading_rate, GL_NV_query_resource, GL_NV_query_resource_tag, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_representative_fragment_test, GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image, GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_dirty_tile_map, GL_NV_texture_env_combine4, GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_timeline_semaphore, GL_NV_transform_feedback, GL_NV_transform_feedback2, GL_NV_uniform_buffer_std430_layout, GL_NV_uniform_buffer_unified_memory, GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 545.23.06 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 OpenGL ES profile extensions: GL_ANDROID_extension_pack_es31a, GL_EXT_EGL_image_external_wrap_modes, GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage, GL_EXT_clear_texture, GL_EXT_clip_control, GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float, GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_conservative_depth, GL_EXT_copy_image, GL_EXT_debug_label, GL_EXT_depth_clamp, GL_EXT_discard_framebuffer, GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, GL_EXT_draw_transform_feedback, GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_indirect, GL_EXT_multisample_compatibility, GL_EXT_multisampled_render_to_texture, GL_EXT_multisampled_render_to_texture2, GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, GL_EXT_primitive_bounding_box, GL_EXT_raster_multisample, GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB, GL_EXT_sRGB_write_control, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks, GL_EXT_shader_non_constant_global_initializers, GL_EXT_shader_texture_lod, GL_EXT_shadow_samplers, GL_EXT_sparse_texture, GL_EXT_sparse_texture2, GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax, GL_EXT_texture_format_BGRA8888, GL_EXT_texture_mirror_clamp_to_edge, GL_EXT_texture_norm16, GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_storage, GL_EXT_texture_view, GL_EXT_unpack_subimage, GL_EXT_window_rectangles, GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_shader_subgroup, GL_KHR_texture_compression_astc_hdr, GL_KHR_texture_compression_astc_ldr, GL_KHR_texture_compression_astc_sliced_3d, GL_NVX_blend_equation_advanced_multi_draw_buffers, GL_NV_bgr, GL_NV_bindless_texture, GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor, GL_NV_clip_space_w_scaling, GL_NV_compute_shader_derivatives, GL_NV_conditional_render, GL_NV_conservative_raster, GL_NV_conservative_raster_pre_snap_triangles, GL_NV_copy_buffer, GL_NV_copy_image, GL_NV_draw_buffers, GL_NV_draw_instanced, GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_attrib_location, GL_NV_fbo_color_attachments, GL_NV_fill_rectangle, GL_NV_fragment_coverage_to_color, GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, GL_NV_framebuffer_blit, GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample, GL_NV_generate_mipmap_sRGB, GL_NV_geometry_shader_passthrough, GL_NV_gpu_shader5, GL_NV_image_formats, GL_NV_instanced_arrays, GL_NV_internalformat_sample_query, GL_NV_memory_attachment, GL_NV_memory_object_sparse, GL_NV_mesh_shader, GL_NV_non_square_matrices, GL_NV_occlusion_query_samples, GL_NV_pack_subimage, GL_NV_packed_float, GL_NV_packed_float_linear, GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, GL_NV_pixel_buffer_object, GL_NV_polygon_mode, GL_NV_primitive_shading_rate, GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_NV_representative_fragment_test, GL_NV_sRGB_formats, GL_NV_sample_locations, GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, GL_NV_shader_atomic_fp16_vector, GL_NV_shader_noperspective_interpolation, GL_NV_shader_subgroup_partitioned, GL_NV_shader_texture_footprint, GL_NV_shading_rate_image, GL_NV_shadow_samplers_array, GL_NV_shadow_samplers_cube, GL_NV_stereo_view_rendering, GL_NV_texture_array, GL_NV_texture_barrier, GL_NV_texture_border_clamp, GL_NV_texture_compression_latc, GL_NV_texture_compression_s3tc, GL_NV_texture_compression_s3tc_update, GL_NV_texture_dirty_tile_map, GL_NV_timeline_semaphore, GL_NV_timer_query, GL_NV_viewport_array, GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24, GL_OES_depth32, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, GL_OES_geometry_point_size, GL_OES_geometry_shader, GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables, GL_OES_shader_image_atomic, GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, GL_OES_standard_derivatives, GL_OES_tessellation_point_size, GL_OES_tessellation_shader, GL_OES_texture_border_clamp, GL_OES_texture_buffer, GL_OES_texture_cube_map_array, GL_OES_texture_float, GL_OES_texture_float_linear, GL_OES_texture_half_float, GL_OES_texture_half_float_linear, GL_OES_texture_npot, GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, GL_OES_viewport_array, GL_OVR_multiview, GL_OVR_multiview2, GL_OVR_multiview_multisampled_render_to_texture 132 GLX Visuals visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x021 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x022 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x024 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x025 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x026 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x027 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x028 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x029 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x02a 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x02b 24 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x02c 24 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x02d 24 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x02e 24 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x02f 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x030 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x031 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x032 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x033 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x034 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x035 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x036 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x037 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x038 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x039 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x03a 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x03b 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x03c 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x03d 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x03e 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x03f 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x040 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x041 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x042 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x043 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x044 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x045 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x046 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x047 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x048 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x049 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x04a 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x04b 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x04c 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x04d 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x04e 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x04f 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x050 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x051 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x052 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x053 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x054 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x055 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x056 24 dc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x057 24 dc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x058 24 dc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x059 24 dc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x05a 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x05b 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x05c 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x05d 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x05e 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x05f 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x060 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x061 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x062 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x063 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x064 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x065 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x066 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x067 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x068 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x069 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x06a 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x06b 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x06c 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x06d 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x06e 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x06f 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x070 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x071 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x072 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x073 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x074 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x075 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x076 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x077 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x078 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x079 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x023 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x07a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x07b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x07c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x07d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x07e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x07f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x080 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x081 32 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x082 32 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x083 32 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x084 32 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x085 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x086 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x087 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x088 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x089 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x08a 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x08b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x08c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x08d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x08e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x08f 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x090 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x091 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x092 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x093 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x094 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x095 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x096 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x097 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x098 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x099 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x09a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x09b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x09c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x09d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x09e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x09f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x0a0 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x0a1 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0a2 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x0a3 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0a4 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 215 GLXFBConfigs: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x0a5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0a6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0a7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0a8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0a9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0aa 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0ab 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0ac 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0ad 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0ae 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0af 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0b0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0b1 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0b2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x0b3 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0b4 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x0b5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0b6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0b7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0b8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0b9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0ba 24 dc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x0bb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0bc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x0bd 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x0be 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x0bf 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x0c0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x0c1 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x0c2 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x0c3 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x0c4 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x0c5 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x0c6 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x0c7 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x0c8 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x0c9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x0ca 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x0cb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x0cc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x0cd 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x0ce 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x0cf 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x0d0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x0d1 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x0d2 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x0d3 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x0d4 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x0d5 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x0d6 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x0d7 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x0d8 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x0d9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x0da 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x0db 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x0dc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x0dd 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x0de 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x0df 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x0e0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x0e1 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x0e2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x0e3 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x0e4 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x0e5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x0e6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x0e7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x0e8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x0e9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x0ea 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x0eb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x0ec 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x0ed 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x0ee 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x0ef 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x0f0 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x0f1 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x0f2 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x0f3 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x0f4 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x0f5 24 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0f6 24 dc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0f7 24 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x0f8 24 dc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x0f9 24 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0fa 24 dc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x0fb 24 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x0fc 24 dc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x0fd 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x0fe 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x0ff 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 0 0 None 0x100 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 0 0 None 0x101 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x102 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x103 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 0 0 None 0x104 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 0 0 None 0x105 32 tc 0 24 0 r y . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x106 32 tc 0 32 0 r y . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x107 32 tc 0 24 0 r . . 8 8 8 0 . s 4 0 0 16 16 16 16 0 0 None 0x108 32 tc 0 32 0 r . . 8 8 8 8 . s 4 0 0 16 16 16 16 0 0 None 0x109 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x10a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x10b 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x10c 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x10d 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 2 1 None 0x10e 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 2 1 None 0x10f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 4 1 None 0x110 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 4 1 None 0x111 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x112 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x113 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x114 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x115 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 2 1 None 0x116 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 2 1 None 0x117 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 4 1 None 0x118 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 4 1 None 0x119 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x11a 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x11b 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 8 1 None 0x11c 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 8 1 None 0x11d 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x11e 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x11f 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 8 1 None 0x120 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 8 1 None 0x121 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x122 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x123 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 0 16 16 16 16 16 1 None 0x124 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 0 16 16 16 16 16 1 None 0x125 32 tc 0 24 0 r y . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x126 32 tc 0 32 0 r y . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x127 32 tc 0 24 0 r . . 8 8 8 0 . s 4 24 8 16 16 16 16 16 1 None 0x128 32 tc 0 32 0 r . . 8 8 8 8 . s 4 24 8 16 16 16 16 16 1 None 0x129 0 sg 0 16 0 r y . 5 6 5 0 . . 4 16 0 16 16 16 16 0 0 None 0x12a 0 sg 0 16 0 r . . 5 6 5 0 . . 4 16 0 16 16 16 16 0 0 None 0x12b 0 sg 0 16 0 r y . 5 6 5 0 . . 4 24 0 16 16 16 16 0 0 None 0x12c 0 sg 0 16 0 r . . 5 6 5 0 . . 4 24 0 16 16 16 16 0 0 None 0x12d 0 sg 0 16 0 r y . 5 6 5 0 . . 4 24 8 16 16 16 16 0 0 None 0x12e 0 sg 0 16 0 r . . 5 6 5 0 . . 4 24 8 16 16 16 16 0 0 None 0x12f 0 sg 0 16 0 r y . 5 6 5 0 . . 4 0 0 16 16 16 16 0 0 None 0x130 0 sg 0 16 0 r . . 5 6 5 0 . . 4 0 0 16 16 16 16 0 0 None 0x131 0 sg 0 0 0 r . . 0 0 0 0 . . 4 16 0 16 16 16 16 0 0 None 0x132 0 sg 0 0 0 r . . 0 0 0 0 . . 4 24 0 16 16 16 16 0 0 None 0x133 0 sg 0 0 0 r . . 0 0 0 0 . . 4 24 8 16 16 16 16 0 0 None 0x134 0 sg 0 32 0 r . . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x135 0 sg 0 32 0 . . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x136 0 sg 0 32 0 r y . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x137 0 sg 0 32 0 y . 16 16 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x138 0 sg 0 32 0 r . . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x139 0 sg 0 32 0 . . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x13a 0 sg 0 32 0 r y . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x13b 0 sg 0 32 0 y . 32 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x13c 0 sg 0 64 0 r . . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x13d 0 sg 0 64 0 . . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x13e 0 sg 0 64 0 r y . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x13f 0 sg 0 64 0 y . 16 16 16 16 f . 4 0 0 16 16 16 16 0 0 None 0x140 0 sg 0 128 0 r . . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x141 0 sg 0 128 0 . . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x142 0 sg 0 128 0 r y . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x143 0 sg 0 128 0 y . 32 32 32 32 f . 4 0 0 16 16 16 16 0 0 None 0x144 0 sg 0 32 0 r . . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x145 0 sg 0 32 0 . . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x146 0 sg 0 32 0 r y . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x147 0 sg 0 32 0 y . 16 16 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x148 0 sg 0 32 0 r . . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x149 0 sg 0 32 0 . . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x14a 0 sg 0 32 0 r y . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x14b 0 sg 0 32 0 y . 16 16 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x14c 0 sg 0 32 0 r . . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x14d 0 sg 0 32 0 . . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x14e 0 sg 0 32 0 r y . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x14f 0 sg 0 32 0 y . 32 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x150 0 sg 0 32 0 r . . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x151 0 sg 0 32 0 . . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x152 0 sg 0 32 0 r y . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x153 0 sg 0 32 0 y . 32 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x154 0 sg 0 64 0 r . . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x155 0 sg 0 64 0 . . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x156 0 sg 0 64 0 r y . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x157 0 sg 0 64 0 y . 16 16 16 16 f . 4 24 0 16 16 16 16 0 0 None 0x158 0 sg 0 64 0 r . . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x159 0 sg 0 64 0 . . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x15a 0 sg 0 64 0 r y . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x15b 0 sg 0 64 0 y . 16 16 16 16 f . 4 24 8 16 16 16 16 0 0 None 0x15c 0 sg 0 128 0 r . . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x15d 0 sg 0 128 0 . . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x15e 0 sg 0 128 0 r y . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x15f 0 sg 0 128 0 y . 32 32 32 32 f . 4 24 0 16 16 16 16 0 0 None 0x160 0 sg 0 128 0 r . . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x161 0 sg 0 128 0 . . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x162 0 sg 0 128 0 r y . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x163 0 sg 0 128 0 y . 32 32 32 32 f . 4 24 8 16 16 16 16 0 0 None 0x164 0 sg 0 16 0 r . . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x165 0 sg 0 16 0 . . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x166 0 sg 0 16 0 r y . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x167 0 sg 0 16 0 y . 16 0 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x168 0 sg 0 64 0 r . . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x169 0 sg 0 64 0 . . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x16a 0 sg 0 64 0 r y . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x16b 0 sg 0 64 0 y . 32 32 0 0 f . 4 0 0 16 16 16 16 0 0 None 0x16c 0 sg 0 16 0 r . . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x16d 0 sg 0 16 0 . . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x16e 0 sg 0 16 0 r y . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x16f 0 sg 0 16 0 y . 16 0 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x170 0 sg 0 16 0 r . . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x171 0 sg 0 16 0 . . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x172 0 sg 0 16 0 r y . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x173 0 sg 0 16 0 y . 16 0 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x174 0 sg 0 64 0 r . . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x175 0 sg 0 64 0 . . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x176 0 sg 0 64 0 r y . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x177 0 sg 0 64 0 y . 32 32 0 0 f . 4 24 0 16 16 16 16 0 0 None 0x178 0 sg 0 64 0 r . . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x179 0 sg 0 64 0 . . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x17a 0 sg 0 64 0 r y . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None 0x17b 0 sg 0 64 0 y . 32 32 0 0 f . 4 24 8 16 16 16 16 0 0 None
vkBasalt info: config file: /home/phillip/.config/vkBasalt/vkBasalt.conf vkBasalt info: reshadeTexturePath = /home/phillip/.local/share/reshade/Textures vkBasalt info: reshadeIncludePath = /home/phillip/.local/share/reshade/Shaders vkBasalt info: 3DFX = /home/phillip/.local/share/reshade/Shaders/3DFX.fx vkBasalt info: AdaptiveFog = /home/phillip/.local/share/reshade/Shaders/AdaptiveFog.fx vkBasalt info: AdaptiveSharpen = /home/phillip/.local/share/reshade/Shaders/AdaptiveSharpen.fx vkBasalt info: AmbientLight = /home/phillip/.local/share/reshade/Shaders/AmbientLight.fx vkBasalt info: ASCII = /home/phillip/.local/share/reshade/Shaders/ASCII.fx vkBasalt info: AspectRatio = /home/phillip/.local/share/reshade/Shaders/AspectRatio.fx vkBasalt info: Bloom = /home/phillip/.local/share/reshade/Shaders/Bloom.fx vkBasalt info: Border = /home/phillip/.local/share/reshade/Shaders/Border.fx vkBasalt info: Cartoon = /home/phillip/.local/share/reshade/Shaders/Cartoon.fx vkBasalt info: ChromaKey = /home/phillip/.local/share/reshade/Shaders/ChromaKey.fx vkBasalt info: ChromaticAberration = /home/phillip/.local/share/reshade/Shaders/ChromaticAberration.fx vkBasalt info: CinematicDOF = /home/phillip/.local/share/reshade/Shaders/CinematicDOF.fx vkBasalt info: Clarity = /home/phillip/.local/share/reshade/Shaders/Clarity.fx vkBasalt info: ColorMatrix = /home/phillip/.local/share/reshade/Shaders/ColorMatrix.fx vkBasalt info: Colourfulness = /home/phillip/.local/share/reshade/Shaders/Colourfulness.fx vkBasalt info: CRT = /home/phillip/.local/share/reshade/Shaders/CRT.fx vkBasalt info: Curves = /home/phillip/.local/share/reshade/Shaders/Curves.fx vkBasalt info: Daltonize = /home/phillip/.local/share/reshade/Shaders/Daltonize.fx vkBasalt info: Deband = /home/phillip/.local/share/reshade/Shaders/Deband.fx vkBasalt info: Denoise = /home/phillip/.local/share/reshade/Shaders/Denoise.fx vkBasalt info: Depth3D = /home/phillip/.local/share/reshade/Shaders/Depth3D.fx vkBasalt info: Dephhaze = /home/phillip/.local/share/reshade/Shaders/Dephhaze.fx vkBasalt info: DisplayDepth = /home/phillip/.local/share/reshade/Shaders/DisplayDepth.fx vkBasalt info: DOF = /home/phillip/.local/share/reshade/Shaders/DOF.fx vkBasalt info: DPX = /home/phillip/.local/share/reshade/Shaders/DPX.fx vkBasalt info: Emphasize = /home/phillip/.local/share/reshade/Shaders/Emphasize.fx vkBasalt info: EyeAdaption = /home/phillip/.local/share/reshade/Shaders/EyeAdaption.fx vkBasalt info: FakeHDR = /home/phillip/.local/share/reshade/Shaders/FakeHDR.fx vkBasalt info: FakeMotionBlur = /home/phillip/.local/share/reshade/Shaders/FakeMotionBlur.fx vkBasalt info: FilmGrain = /home/phillip/.local/share/reshade/Shaders/FilmGrain.fx vkBasalt info: FilmGrain2 = /home/phillip/.local/share/reshade/Shaders/FilmGrain2.fx vkBasalt info: FilmicAnamorphSharpen = /home/phillip/.local/share/reshade/Shaders/FilmicAnamorphSharpen.fx vkBasalt info: FilmicPass = /home/phillip/.local/share/reshade/Shaders/FilmicPass.fx vkBasalt info: FineSharp = /home/phillip/.local/share/reshade/Shaders/FineSharp.fx vkBasalt info: FXAA = /home/phillip/.local/share/reshade/Shaders/FXAA.fx vkBasalt info: GaussianBlur = /home/phillip/.local/share/reshade/Shaders/GaussianBlur.fx vkBasalt info: Glitch = /home/phillip/.local/share/reshade/Shaders/Glitch.fx vkBasalt info: HighPassSharpen = /home/phillip/.local/share/reshade/Shaders/HighPassSharpen.fx vkBasalt info: HQ4X = /home/phillip/.local/share/reshade/Shaders/HQ4X.fx vkBasalt info: HSLShift = /home/phillip/.local/share/reshade/Shaders/HSLShift.fx vkBasalt info: Layer = /home/phillip/.local/share/reshade/Shaders/Layer.fx vkBasalt info: Levels = /home/phillip/.local/share/reshade/Shaders/Levels.fx vkBasalt info: LevelsPlus = /home/phillip/.local/share/reshade/Shaders/LevelsPlus.fx vkBasalt info: LiftGammaGain = /home/phillip/.local/share/reshade/Shaders/LiftGammaGain.fx vkBasalt info: LightDoF = /home/phillip/.local/share/reshade/Shaders/LightDoF.fx vkBasalt info: LumaSharpen = /home/phillip/.local/share/reshade/Shaders/LumaSharpen.fx vkBasalt info: LUT = /home/phillip/.local/share/reshade/Shaders/LUT.fx vkBasalt info: MagicBloom = /home/phillip/.local/share/reshade/Shaders/MagicBloom.fx vkBasalt info: Monochrome = /home/phillip/.local/share/reshade/Shaders/Monochrome.fx vkBasalt info: MultiLUT = /home/phillip/.local/share/reshade/Shaders/MultiLUT.fx vkBasalt info: MXAO = /home/phillip/.local/share/reshade/Shaders/MXAO.fx vkBasalt info: PerfectPerspective = /home/phillip/.local/share/reshade/Shaders/PerfectPerspective.fx vkBasalt info: PPFX_Bloom = /home/phillip/.local/share/reshade/Shaders/PPFX_Bloom.fx vkBasalt info: PPFX_Godrays = /home/phillip/.local/share/reshade/Shaders/PPFX_Godrays.fx vkBasalt info: Prism = /home/phillip/.local/share/reshade/Shaders/Prism.fx vkBasalt info: ReflectiveBumpMapping = /home/phillip/.local/share/reshade/Shaders/ReflectiveBumpMapping.fx vkBasalt info: Sepia = /home/phillip/.local/share/reshade/Shaders/Sepia.fx vkBasalt info: SMAA = /home/phillip/.local/share/reshade/Shaders/SMAA.fx vkBasalt info: Splitscreen = /home/phillip/.local/share/reshade/Shaders/Splitscreen.fx vkBasalt info: StageDepth = /home/phillip/.local/share/reshade/Shaders/StageDepth.fx vkBasalt info: SurfaceBlur = /home/phillip/.local/share/reshade/Shaders/SurfaceBlur.fx vkBasalt info: Technicolor = /home/phillip/.local/share/reshade/Shaders/Technicolor.fx vkBasalt info: Technicolor2 = /home/phillip/.local/share/reshade/Shaders/Technicolor2.fx vkBasalt info: TiltShift = /home/phillip/.local/share/reshade/Shaders/TiltShift.fx vkBasalt info: Tonemap = /home/phillip/.local/share/reshade/Shaders/Tonemap.fx vkBasalt info: TriDither = /home/phillip/.local/share/reshade/Shaders/TriDither.fx vkBasalt info: UIDetect = /home/phillip/.local/share/reshade/Shaders/UIDetect.fx vkBasalt info: UIMask = /home/phillip/.local/share/reshade/Shaders/UIMask.fx vkBasalt info: Vibrance = /home/phillip/.local/share/reshade/Shaders/Vibrance.fx vkBasalt info: Vignette = /home/phillip/.local/share/reshade/Shaders/Vignette.fx vkBasalt info: casSharpness = 0.0 vkBasalt info: toggleKey = Home /home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3759 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000 /home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3759 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000 /home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3759 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000 /home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3759 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000 /home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3759 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000 /home/main-builder/pkgwork/src/SwiftShader/src/Vulkan/libVulkan.cpp:3759 WARNING: UNSUPPORTED: pProperties->pNext sType = 1000212000 /home/main-builder/pkgwork/src/SwiftShader/src/WSI/VkSurfaceKHR.cpp:240 WARNING: UNSUPPORTED: pSurfaceCapabilities->pNext sType = 1000111000 /home/main-builder/pkgwork/src/SwiftShader/src/WSI/VkSurfaceKHR.cpp:240 WARNING: UNSUPPORTED: pSurfaceCapabilities->pNext sType = 1000239000